No Gamer Left Behind: Virtual Learning Goes to the Next Level
Computer simulations are natural learning tools for a generation of video game players. More to this story.
| About this Video
Release Date:02/21/2007
Running Time: 11 min.
Video Credits
Produced, Written, and Directed by
- Ken Ellis
Associate Producers:
- Amy Erin Borovoy
- Karen Sutherland
Editor:
- Karen Sutherland
Camera Crew:
- Brian Cardello
- Duncan Sutherland
- Yellow Cat Productions
Narrator:
- Kris Welch
Original Music:
- Ed Bogas
Additional Footage Courtesy of
- BreakAway, Ltd.
- EA / Electronic Arts
- Firaxis Games, Inc.
- LucasArts
- Make-A-Wish Foundation
- McKinley Technology High School
- Silicon Graphics, Inc.
- Take-Two Interactive
- University of California - San Diego
- University of Wisconsin
- U.S. Army
- © 2008
- The George Lucas Educational Foundation
- All rights reserved.




Mistakes without Risk
Submitted by war gold (not verified) on August 12, 2008 - 00:09.
I think it's great to be able to make "mistakes without risk" but are these environments true simulations? Sure the actions being performed are the same, but in many of these cases its the situation, especially the pressure, that can make things particularly difficult.
My worry would be that virtual learning would give an unjustified sense of confidence.
Virtual Learning
Submitted by Tira (not verified) on March 6, 2008 - 06:37.
§*§New Experience§*§
I would like to go to this school. This school is better for some kids cause you have first hand experience on thing on your future like what you want to be when you get older like a cheif or a doctor. This school would be our and are kids future we want even have what we do today like copying out the book and stuff.I think one day we will have computers and telecholoy with us thought out the future like 2030.
I'm so addicted to learning!
Submitted by Anonymous (not verified) on February 5, 2008 - 19:34.
I'm so addicted to learning!
Tech Literacy and Learning with Video Games
Submitted by Roderick Weldon Woodruff (not verified) on February 2, 2008 - 21:47.
Thank you for posting the video. The contributions of teachers, students, and industry are so very important to what is possible today and in the future.
First Hand Experience
Submitted by Justin Barone (not verified) on January 2, 2008 - 16:46.
I am a computer scientist as well as a father and I totally agree with everything said in this video.
I am also a gamer and have a big problem with other people who say that video games are bad for children. I grew up with video games and believe that the puzzles, critical thinking skills, strategy and critical problem solving skills are essential to a young persons mind. These games not only teach the player to solve problems on their own but allow them to hone those skills and become better and faster thinkers. My daughter already at the age of 1 1/2 has a learning laptop and has been introduced to learning games.
With that said I will leave you with this:
I am a product of technology and video games and believe that in the future, if children are sheltered from technology they will be left behind.
Computer Science as an academic area
Submitted by Karen North (not verified) on December 6, 2007 - 18:53.
If computer science were an academic area as important as math and science, the dream presented in the video to improve education could happen. This is a powerful video with ideas that are true solutions to empower students as learners.
Civilization
Submitted by Rob Loach (not verified) on October 21, 2007 - 22:27.
Civilization is such an amazing game. Great video...
ilike how he talks about
Submitted by Anonymous (not verified) on June 11, 2007 - 11:22.
ilike how he talks about life
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